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FF12 - how to get level 99 fast & early (stage 8-5: Garamsythe Waterway)

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Uploaded by on Dec 1, 2009

Level 99 in FF12 in under 50 hours with little story progress? Seems impossible, doesn't it, considering you don't have access to the embroidered tippet? What's more, it's not just one character that gets this, but 4 and it's doable in potentially 40 hours at a very fast run! This video is comprised of 8 stages with typically 3 parts in each stage. Stage 8 is the longest stage, longer than all others before it combined. It's also where you get level 99. These level 39 enemies could defeat Vaan in 2 hits (they do 800 damage) and, even with the "focus" license, they take 8 or so hits to defeat this early. The solution here is the same as that in stage 7: immobilize. This is the perfect example as to the power of immobilize. As before, if immobilize fails, run away immediately. Unlike with dive talon where you can use hi-potions if you get hit, hi-potions, even with all potion lore licenses, won't restore enough HP since these enemies do 800 damage when hi-potions will restore only 600 at the most. To shave off time, consider using the tips mentioned in the last segment of this series. Disable is too risky until about level 40 at the extreme earliest, and it lasts only half as long as immobilize. With all time savers used, level 99 likely accessible with only 40 hours on the game clock.

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Uploader Comments (ulillillia)

  • I've been enjoying following your guide as well as checking some of these videos. I am still early on (chaining werewolves) and was wondering something regarding the 40 hour method. What level, about, does it put Balthier and Fran at if you know (is it dependent on the level you enter when advancing the plot or is it something else)?

  • When Balthier and Fran leave, that's the level they'll be at when you get them again. The other 4, if you get Vaan to level 99, will also be level 99.

  • Ok, so I was LP farming in the Estersand, and accidentally attacked Nehkbet. He doesn't give up the chase, though, so I was forced to kick his ass. I got an Arcana from him. Are these important?

  • Arcanas do have use, though not for this powerleveling case. You can always flee by running into another zone. Just don't return to that zone.

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  • Try level 99 in 30 hours with only having completed Nalbina Dungeons for the story. That is doable, though really pushing it. Oh, and the 70-hour method which calls for even less story progress but gets the entire party of 6 at level 99.

  • @Dimastrength02 my brother played for 204 hours and his party is only 79

  • @ulillillia Ah okay, thank you.

  • That would help, especially with the 70-hour method as it would save about 4 seconds per 110-second loop (I don't recall the exact duration) and with over 1000 loops needed, that's over an hour saved. With the 40-hour method, it would drastically save time, saving probably 10 or so seconds per 80-second loop (again, uncertain on duration) and making it possible for even faster respawning of enemies, especially when combined with Hermes Sandals. 40 hours could very well be 30.

  • Being hp critical gives you way more damage with burning bow. Doing this way may cut the time drastically. Only problem is that its extremely risky. You get three great (much higher than hp full) stat boosts magic, defense, and strength.

  • @Dimastrength02

    ha ha ha ha ha

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