tutorial viewport backgrounds
Uploader Comments (Burletonboy)
All Comments (12)
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This is a nice and clean way to import your images into a viewport. The only thing I'm have trouble with is, when I switch viewports.If I start switching with the hotkeys. T,P, R, B it applies the image to each viewport. How do I prevent this from happening?? :-/ because it can get frustrating if I have to hit alt+w each time I want to switch
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i am trying to make a car, but when i try to zoom in on a viewport, the dimensions chance to the same size as another viewport. So if i zoom in on the top view, the top image goes the same size as the side one
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can you show us how to adjust the viewports? i am having the same problem as kirtalvin the top and left side images even though they are the same sixe while editing when you put them into 3ds max they dont line up... the only thing that lines up is the width of the top and the front... other than that everything else is different
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I have tried to do this a few times but how do I make sure the top, front, and left images are at the same scale? When I create a box around the front its not the same hight as the box on the left view port.
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thx you so much
can I render the viewport background with the scene?
ZiggyFX 1 year ago
@ZiggyFX yh i think so i cant remeber how but i think its int the veiwport back ground settings (ctrl + b) but im not sure i dont do this anymore
Burletonboy 1 year ago
hi i can do the backgrounds wich is loads better but i have a problem
my pics are a car front /back / top etc
they are all the right size width lenth to each other
but when i put them in they dont line up
is there a way of fixing this problem
shanequinn20 1 year ago
@shanequinn20 yh if u send me the pics @ archie.burleton@hotmail.com il sort them out for you if u want :)
Burletonboy 1 year ago
Great man,! thanks a lot
paespi 1 year ago
@paespi thx anything u need help with just ask :)
Burletonboy 1 year ago