The person who said that these models are still not arcade-perfect has a great eye. The characters here are similar in construction to the Model 2 ones, but they still look like they are using half the polygons. The muscles are not as defined, and there are no individual fingers. At least there is goraud shading, which the Saturn version lacked.
If you watch videos of the Model 2 version emulated, you can see that the polygon counts of the characters are similar to VF3 TB on the Dreamcast.
@TreyYoung17 need the cd. all the music is red book on the cd. I suppose you could download the soundtrack and put the tracks onto a cd itself, but I don't know if it uses the time or track number to figure out what music to play. If track number is the case, just use a dummy track for track 1, then put the soundtrack on track 2 and beyond. If it uses the time, you'll have to figure out how long the data track, track 1, really is and then make a white noise track for that length accordingly
I still don't understand how and never will why that was not possible, PCs at the time still were more powerful than most Arcade systems and specially the model 2, maybe the GPUs weren't that great...though there are better looking games than Virtua Fighter 2 on the PC from around 96-97.
It looks better and it plays just as good if you're using a gamepad so I don't know what you're talking about, it's a suprisingly good port compared to the crap ports from Arcade to PC or console to PC from back in the day (specially from the 1994-1998 era.
Yes, it perfected that port, though I still wish the PC port had been a downright arcade port - of course, at the time, this was not considered possible.
@916iowen just go on properties on the desk top and on display settings change it to 16 bit instead of 32bit
GokuThe80sMan 8 months ago
The person who said that these models are still not arcade-perfect has a great eye. The characters here are similar in construction to the Model 2 ones, but they still look like they are using half the polygons. The muscles are not as defined, and there are no individual fingers. At least there is goraud shading, which the Saturn version lacked.
If you watch videos of the Model 2 version emulated, you can see that the polygon counts of the characters are similar to VF3 TB on the Dreamcast.
jaymum23 10 months ago
I can't run this game on my pc,it keeps asking for 65536 colour resolution! what does this mean?
916iowen 1 year ago
@TreyYoung17 need the cd. all the music is red book on the cd. I suppose you could download the soundtrack and put the tracks onto a cd itself, but I don't know if it uses the time or track number to figure out what music to play. If track number is the case, just use a dummy track for track 1, then put the soundtrack on track 2 and beyond. If it uses the time, you'll have to figure out how long the data track, track 1, really is and then make a white noise track for that length accordingly
dschultz6072 2 years ago
I still don't understand how and never will why that was not possible, PCs at the time still were more powerful than most Arcade systems and specially the model 2, maybe the GPUs weren't that great...though there are better looking games than Virtua Fighter 2 on the PC from around 96-97.
MoonOvIce 2 years ago
It looks better and it plays just as good if you're using a gamepad so I don't know what you're talking about, it's a suprisingly good port compared to the crap ports from Arcade to PC or console to PC from back in the day (specially from the 1994-1998 era.
MoonOvIce 2 years ago
How do u put music on the Game
TreyYoung17 3 years ago
the pc version sucked compared to the sega sautrn version.
RenegadeFury 3 years ago
Yes, it perfected that port, though I still wish the PC port had been a downright arcade port - of course, at the time, this was not considered possible.
setheurovision94 4 years ago
Comparing to Saturn version, the PC version is much better, possibly by graphics. Don't you think?
155390 4 years ago