Mirror's Edge Custom Map Preview: Rooftops

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Uploaded by on Jun 2, 2009

Released, you can dl it from moddb: http://www.moddb.com/games/mirrors-edge/addons


Hi, in the next 2 weeks i don't know how much time will i have to map as i'll have to study for exams, so i thought i would give you an idea what i'm working on right now. It's still work in progress that's why some places may look barren, and it lacks background.

I hope it's obvious that it's no coincidence that i didn't take shortcuts, i'll leave that to you ;)
Suggestions/ideas/criticism/feedback are welcome!

If you are interested in Mirror's edge modding/mapping visit http://on-mirrors-edge.com/forums/viewforum.php?id=24

PS: Sorry about the music i know it's helluva overused, but i'm not into music and had no idea what to put there :(

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Gaming

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Uploader Comments (taplonaplo)

  • I have another question ( i hope you don't mind) but were did you get the blue plastic thing around the building at the very beginning?

  • @hobigobi23

    i'd guess props/ building but if you can open the map you should be able to find it as it must be loaded

  • @taplonaplo

    well i already had found them, but mine are grey...

  • @hobigobi23

    just change the material it uses. It's the same mesh

Top Comments

  • Meh, good level, but the waypoints are all OVER the place.

  • Well, it looks great the way it is O_O. Can't wait to play it.

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All Comments (30)

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  • @taplonaplo

    Thanks, i found out how to do that :D

  • i've never seen a "Interoirs" folder, but thanks, i'm looking for it now.

  • @SourceTutorial

    %ME install directory%/tdgame/cookedpc

  • Which freaking folder?

    I only go to tdGame/Materials and select the rooftops file.

  • @SourceTutorial Depends on the type of enviroment. For buildings load up on of the packages in the building folders and it will also open all the packages that contain textures used by the models in the package. For indoor textures load in one of the packages in the Interiors folder.

  • Yes, just renaming it will work.

    I'm not the best mapper, and i'm new to UNREAL TOURNAMENT 3 Mapping, but i mapped for the Source Engine,anyway, UT3 is way more complicated, but it's way more better.

    @ Taplonaplo, i could need your help, where are that freaking Textures?

    I only found some ground textures in ea Games/Mirror's edge/tdGame/Materials and then in the Rooftops-file, there are some textures i know and i can use.

    Help? :D

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