this is a material i found that is a combination of bump effect (normal map) + shadow depth added on the texture (material).What it makes is a fake parallax ,but still in my opinion it look very good.
yes they are 2 different things glsl is a shader normaly use for eg videogames and (ssao) Screen Space Ambient Occlusion is in this case a texture aplied to the material
is there any difference between Glsl and SSAO?
iRoxproductions 8 months ago
@iRoxproductions
yes they are 2 different things glsl is a shader normaly use for eg videogames and (ssao) Screen Space Ambient Occlusion is in this case a texture aplied to the material
WadsXDXD 5 months ago
Nice tutorial. It was a little hard to follow, but what was that first song? It was an AWESOME SONG.
jrkirby93 1 year ago
@jrkirby93 it was Benny Benassi the Magic Box
WadsXDXD 1 year ago