Blender GLSL Material depth shadow effect tutorial

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Uploaded by on Aug 4, 2010

this is a material i found that is a combination of bump effect (normal map) + shadow depth added on the texture (material).What it makes is a fake parallax ,but still in my opinion it look very good.

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Film & Animation

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Standard YouTube License

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Uploader Comments (WadsXDXD)

  • is there any difference between Glsl and SSAO?

  • @iRoxproductions

    yes they are 2 different things glsl is a shader normaly use for eg videogames and (ssao) Screen Space Ambient Occlusion is in this case a texture aplied to the material

  • Nice tutorial. It was a little hard to follow, but what was that first song? It was an AWESOME SONG.

  • @jrkirby93 it was Benny Benassi the Magic Box

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All Comments (6)

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  • Is that work on blender 2.49? Usally I'm using a Uv maps as second layer , and it works similar.

  • what's the first song? please. Nice material depth btw

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