48 hour game made at pegjam (Winnipeg Independent Game Jam) using the Swf to XNA framework (including auto layout of box2d using Box2D.XNA). Assets and layout made in Flash, programming in C#.
oh, forgot to mention, it was your (super) XNA specific port of Box2D - Box2D.XNA at box2dxna.codeplex.com. Updated the post and the original blog entry (blog.debreuil.com).
I would recommend that port (and that engine!) to anyone using XNA - very optimized and blazingly fast : )
oh, forgot to mention, it was your (super) XNA specific port of Box2D - Box2D.XNA at box2dxna.codeplex.com. Updated the post and the original blog entry (blog.debreuil.com).
I would recommend that port (and that engine!) to anyone using XNA - very optimized and blazingly fast : )
debreuil2 1 year ago