Half Life 2 - Dynamic Rain

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Uploaded by on Jun 25, 2009

I was bored, so I checked out the Particle Editor in the Orangebox Engine.
I did nearly no changes to the map, all I did was adding the particle system entity and adjusting the Environment Light.

Category:

Gaming

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Standard YouTube License

  • likes, 8 dislikes

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Uploader Comments (CJ147)

  • nice! But btw, where can I get this particle editior?

  • It comes with some Orange box games (Like Episode 2), you just have to start them with the "-tools" commandline parameter.

  • Valve already implemented rain into the source engine, it's in L4D 2.

  • So what? L4D2 was just announced when I made this

  • no no, I meant that it did it without killing the hardware.I am aware and impressed of your work

  • Well I made a realtime version that just spawns raindrops a few meter around the player (Like the one in L4D) which ran at about 60 fps. The cinematic version spawns way more drops all over the map, so its slow as shit :P

Top Comments

  • Buy the orange box moron.

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All Comments (64)

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  • Is this Budapest in Hungary?

  • How to i get the rain in my map like yours ?

  • @YetiSandvichVideos What is funny about that is this is a remixed version, so it really is not the same song :P I actually liked it.

  • Cool!

  • Counter-Strike:Source - de_aztec ?

  • I watched the video just for the song.

  • COOL

  • Hey Dude, Where can i find your less hungry version.

  • @alex19589 Actually It was already implemented but never used

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