Modeling a thug boss 3/3 (Game Character)
Uploader Comments (MWarsame2)
Top Comments
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can you make more tutorials but in more slowly frame
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I really like your unwrapping technique. Did you cut the model in half, apply the symmetry modifier and then begin to unwrap? either way I am definitely going to follow this method the next time I create a character. thanks it really helps. your modelling aint bad either:D
All Comments (10)
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@SnarfDr 3Ds Max, windows i think and its expensive, i use blender and think its awsome
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What programme are you using?, windows or mac? And how much does it cost?
Cheers
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HA! Looks exactly like mine! Image planes rock!
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herethe textures at?
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he is extruding the edges and pulling the vertices in order to make them match the reference picture. sometimes he connects to vertices to each other to fill the gap. he is also very careful to have a good topology. i love this way of modeling because you have the sense of depth from the beginning. i suggest you to start modeling from basic objects in order to learn the tools first, then you will understand what did he do and why did he do these steps.
cheers!
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hey man i love the things u do!! can u plese make a video that is slower and u talk in it? and tell us why u do that and how?



WHERES THE FINISHED PRODUCT
Febgamerz 2 years ago
the modeling stage is finished. For fully finished with textures that is still to be done, subscribe to be up to date for any future stuff
MWarsame2 2 years ago