Uploaded by StormSpirit86 on Sep 18, 2010
Doom II: Hell on Earth is a first-person shooter computer game originally released in 1994 as the sequel to the immensely popular Doom, which was released a year earlier. In 1993, Doom II won the Origins Award for Best Fantasy or Science Fiction Computer Game of 1994. Unlike Doom which was initially only available through shareware and mail order, Doom II was a commercial release sold in stores. Master Levels for Doom II, an expansion pack that includes 21 new levels, was released on December 26, 1995 by id Software.
Due to its popularity and success, Doom II has been released for numerous platforms, including the Amiga, Apple Macintosh, Sony PlayStation, Sega Saturn and Nintendo Game Boy Advance. The release of the original Doom source code has facilitated ports to many other platforms, including the Apple iPod, and several types of cellphones. On August 13 during the QuakeCon 2009 media conference, it was announced that Doom II would be ported to Xbox Live Arcade, and was released in May the following year.
Immediately following the events in Doom, the player once again takes the role of the anonymous space marine who has proven too tough to be contained. After being teleported from Phobos, and subsequently fighting on Deimos which is suspended above Hell, the Marine finds himself back home on Earth, only to find that it too has fallen victim to the hellish invasion, leaving billions of people dead.
The player progresses through 32 levels (two of which are "secret" levels themed on Wolfenstein 3D), which are divided into three chapters.
In the first chapter, the marine learns along the way that the remaining survivors of Earth's population are being held on Earth. The only means of escape is the space port which contains massive ships that can carry the remnants of Earth's population into space. The demons, predicting this avenue of escape, have placed a force field over the space port so those ships cannot land or leave. The marine must battle his way through the infested space port and deactivate the force field. Once humanity is finally evacuated from the ravaged, infested planet, the marine is the only human left on Earth. He sits and waits for death, content in the knowledge that he has saved his species,[5] giving them a chance to continue on elsewhere.
Only minutes pass before the marine receives an off-planet transmission—humans in orbit have managed to find out where the armies of Hell are spilling from. In the second part of the game, designed with a cityscape motif, the marine cuts a swath through the demons in his path before finally arriving at the gateway. He sees no way to close the portal, and so dives through to find a solution on the other side.
After brutal battles with legions of Hell in the third chapter, the marine finally reaches the home of the "largest demon (he has) ever seen", called the Icon of Sin. The game concludes with a battle in which the player must fire rockets into the exposed brain of the demon, dodging constant attacks from lesser demons which spawn indefinitely. Whether or not the Icon of Sin is the devil or just some larger demon is not explained. Once defeated the Icon's death throes devastate vast portions of Hell and the marine sets off back to Earth, looking forward to rebuilding it. In the ending, the player proceeds to view his or her statistics for the entire game. Following the stats page, the player learns all of the demons' names until finally viewing the space marine listed as "Our Hero".
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@Xenomorphism lol
Kelvisito 2 weeks ago
Our hero...GRAHHHHH!!!!
Xenomorphism 2 months ago
Yeah
Iankillerkane 1 year ago