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Silent Hill 4 HARD, pacifist, no-running run pt. 18 - Building World return II

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Uploaded by on Jun 23, 2009

Abridged set of rules:
- HARD-mode, new game.
- no attacking enemies, except bosses. Saint Medallion is allowed.
- no running in dangerous rooms (except home).

Author's home site:
http://akheon.wordpress.com/

Category:

Gaming

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License:

Standard YouTube License

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Uploader Comments (AKheon)

  • Hm, are you sure the thing with the Hummers is a glitch, though? I feel like the enemy was staying latched onto Henry's face and sucking his life like a vampire. I mean, they ARE bat-like insect things. It would stand to reason that they would have an attack that drains... but I guess you'd know better than me. I've never encountered that glitch, so I don't know if they always stay attached like that or if that just happened to be the way that particular Hummer was moving this time.

  • @SakuraSamael

    They get stuck in Henry's body. It's true that I can't confirm it's a glitch, although it feels like it because it can drain your health extremely quickly and it happens so unceremoniously and quickly.

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All Comments (6)

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  • haha nice joke at 8:40

  • "Henry, you're going too fast"

    ...Orly?

  • 6:13~~

    Eileen : "please, don't leave me alone !"

    Henry : *starts running*

    He's evil, I told you :O

  • What if all the beta testers gave Konami a sarcastic response like that, and they actually took it seriously?

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