Aaron Contreras - 3D Environment Modeler Demo #2

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Uploaded by on Mar 11, 2009

This is the first stage of modeling the Dwarven city without textures or lighting. The purpose of this project was to create dynamic and precise camera angles to create a story. The music (also from Oblivion) goes along quite nicely with the animation as well to help tell the story. All models were based on concept art of Warhammer Age of Wreckoning.

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Uploader Comments (uniformoctober)

  • Now I have to build this city in Dwarf Fortress.

    Goddamnit.

  • look up lots of warhammer: AOR online concept reference. but no game reference; their models suck lol

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All Comments (13)

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  • 0:28 NICE!!

  • amazing! how long did it take to make?

    Is this in Maya?

  • wow :D , thats all i can say

  • awesome work :)

  • Wow that's huge and very very well done!

    Nice choice of music, too... :). I'd say the Morrowind version of the theme is better, but the Oblivion one is more "triumphant" sounding, which seems to fit this setting better. The Morrowind version is very "sad" sounding... which might be more fitting if the storyline involves the dwarves in that place running out of ale.

  • Where the hell did I heard THAT SONG it makes me crazy ... OBLIVION ?

  • Nice work. We are looking for an Environment Modeler if you are interested. Go to tactical-assaultdotcom for more info.

  • I love that music... And both games

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