Castlevania: Rondo of Blood 100% in 40:10
Uploader Comments (SirVG)
Top Comments
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@4SonnyD:Double Jump - simply Jump again after jumping once.
Slide - Hold down and press the II Button.
Roll - Hold either diagonally left-down or diagonally right-down and then press the II Button.
Black Maria - To project Maria's darker-side; press up, down, and then down-forward and the I Button
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I love the folks that will never know what a Turbo Duo is. lol
All Comments (140)
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Ah...I can see now why so many people shun Dracula X on the SNES...this is obviously a superior version, and I haven't even played it...
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You sir deserve a cookie.
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You sir deserve a cookie.
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Wow this game makes Dracula X on SNES look like a little bitch.
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@mikeytenbucks hey, it was intended to be a sequel. What's worse is like in AoS where the catoblepas was a rhino-looking animal, then became a cow-thingy in DoS. That makes no sense.
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Maria's gonna need a good chiropractor after rolling so much XD
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It's just too bad that the game couldn't be awesome like this on SNES.
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Girl: お兄ちゃん...誰?良い人?
Richter: 俺はリクターベルモント, バンパイヤーハンターだ. 君は?
Girl: マリヤーレナルド.....
UGH! I can't stand Yoko Teppozukka's voice! But yes, I can't believe I can still understand Japanese after all these years, ever since I moved back to the US
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17:51 Oh no! It's Dracula from Castlevania 2: Simon's Quest! Someone get the Holy Water!
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I do like how the monsters just spontaneously combust out of shame when you clear the room. :D
I cannot find instructions on how to use the "item crash" option in this game. I can't get past level 5 without it. Anyone know?
TOOMUCHTlME 5 months ago
@TOOMUCHTlME Depends on your controller setup. Like when I'm playing though the GC port, it's L. I think with WiiMote it's Minus. I would suspect the same (Minus) with the Classic Controller.
SirVG 5 months ago
i love how Maria randomly starts to duck at 34:15 xDDDDD
olimond 5 months ago
@olimond It isn't intended to be random. Listen to the music.
(I do weird quirks like this often.
SirVG 5 months ago 2
It's always amazing to me how many enemies were just a straight port over to SotN. They didn't even change the sprites. So lazy.
mikeytenbucks 6 months ago
@mikeytenbucks I say, if it ain't broke, don't fix it.
SirVG 6 months ago 6