Guild Wars: Mystic Explosion
Uploader Comments (SabreWolf18)
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All Comments (48)
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@Darkproducer +5 head 5^enchanted ^20% enchant
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@SabreWolf18 Dang... Thanks :D
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This is no spike :D Instant ftw. We create a better build! sandshards instead of intervention and holy might instead of mystic regeneration! Caller have Wastrels Collapse!
U will need 4 for a perfect spike! Ench up + Mystic Sanstorm (with 4 dervs) = 900 dmg in this area!
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@undeadmedium u got a build code for that? i can use?
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Yoshu, this build does not help much. The JQ guards have interrupts so you get quite a lot of damage from Power Spike if so, the build would need skills with lower energy cost, and of course, the best used skill is Sandshards since the mobs don't get out of the way. Secondly, if you stay in the mine for 1 minute under the guards' fire I don't guarantee you will survive, and DramaMC, he had a wand :P the build doesn't require to attack, so why not put a wand ^_^
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great build but you could use more dmg dealing enchants like heart of holy flame, aura of thorns and sand shards to actually kill your target with heavy degen right after the explosion takes place ot put extra pressure on 'em but great build this is amazing.
i think this build now doens't work anymore, because they chanced 90% of all derwish skills....?!?!
custodeCS 11 months ago
@custodeCS: posted 2 years ago.. probably right
SabreWolf18 11 months ago
Could you get something for a scythe to have +20 energy? o:
ithsmass 1 year ago
@ithsmass: no, max for a Scythe is +5 Energy.
SabreWolf18 1 year ago
How'd you get your energy so high?
DramaMC 2 years ago
staff
SabreWolf18 2 years ago