Killer Core Update II Feb 2009

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Uploaded by on Feb 17, 2009

So just so you don't think I have just stopped, here is the latest clip of KC. You will see the lighting is not as strong as before, I have added an intensity value to each of the player point lights, so this will also give me another possible pickup for the players that gives you a stringer lamp, or even a trap that kills your light... be a swine driving around in the dark..Yet another background type, looks good I think, going to have these so that the texture alters as you get deeper into the planet..

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Uploader Comments (DarkOmenGames)

  • Yes I get you, not sure if that will be pertinent to the game play, though it could be, early days yet.

    March updade almost ready :)

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  • Looking real good! MIght be cool if the lights around each cast a bit of their color. Be neat too if they reacted to each other's exhaust. When green guy flys up those next to him get pushed a bit away.

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