Mechanize character animation test01

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Uploaded by on Oct 29, 2011

This is a test for the low poly version of of a character I made for an animation called I SAW THE SKY, The character was made in zbrush then rigged and animated in 3dsmax2011

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Film & Animation

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Standard YouTube License

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  • Nice camera work, but it doesn't seem like there's any air pressure against her.

    Does the character have some kind of anti-gravity force activated just before she reached the ground?

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