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Volo: Think Design Play Demo

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Uploaded by on Sep 12, 2011

A while ago I was kindly asked if I wanted to showcase Volo at the Think Design Play conference, which is held this week (http://gamesconference.hku.nl). I had thought for a while that I should spend some time to polish it up for the occasion, but until now I had refrained from doing so. This resulted in a 14 hour sprint today in which I created the start for a new level (called BASE Island for now) and fixed some performance bugs. Add in some wonderful third party plugins, Unity 3.4 features and some World Machine magic, and voila! The result is already quite a lot better than it was before, and I've found loads of ideas for future improvement. So yeah, today was a great day. :)

External software used:
- World Machine 2.3 beta

Third party plugins from Unity Asset Store used:
- Nature Pack
- Cloud System 1.1

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Uploader Comments (Serialtinus)

  • OMG PLEAS

     DEMO DEMO DEMO DEMO DEMO DEMO DEMO DEMO DEMO

    DEMO DEMO ლ(ಠ益ಠ)ლ

  • @fantastichumore Working on it. And yes, I've said this before. You'll just have to trust me. ;)

  • i know the top left reports realistic ratio of flight but it seems hes flying so horizontal, can we get some good pics of the mountain, is it just so steep its an illusion or something?

  • @JosephMorganFPS This is an optical illusion, yeah (although wingman currently does have superhuman strength). I'm uploading a video right now that is a bit longer and shows you more of the mountain, hope that helps.

Top Comments

  • Nice ! Fuck that other BASE Game.. this one looks much better..

    PS: I have some plans for the future -> buildt in a Map Editor and release an Alpha :D

  • About time :P release date for a demo?

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All Comments (43)

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  • @minimums7 BTW Serialtinus, i start to studie game design this summer, maybe we can do something together some day? :)

  • @Serialtinus Hey you still know me? Probably not. I made the channel design ready half a year ago, but you didnt responded. :D Great to see, Volo is still in development and not dead. Looks great, keep it up!

  • @Serialtinus C: i will buy it for u <3

  • @Serialtinus on a second thought on instrumentation,gliders use an audio instrument called variometer for optimal performance without looking at instruments.

    A wingsuit naturally impedes the jumper to reach for his wrist to check flight computers, so the next best thing would be this instrument whose beeping frequency is inversely proportional to the gliding ratio. Max for pure vertical drop and minimum for the suit teoretical best gliding ratio.It will also alert for canopy deployment altitude.

  • @SuperGamespawn He died.

  • @Serialtinus what happened to rubber man?

  • @Serialtinus honestly i think he looks cool

  • @SBT222 I'll either release the full source code for the game to anyone who buys it, or provide modding capabilities.

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