Source SDK tutorial - light_environment BASICS
Uploader Comments (3kliksphilip)
Top Comments
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"ta see wha happening" "to c wha happening?" "ta happens" "ta WHAA?" "TA C WHA HAPPENS"
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@T3hGearos Fair enough. I now get criticised for my first videos being at such a low resolution, since now things have moved on. I feel that 1080p will be the standard in a couple of years from now, so it's a bit of a problem. I've decided to stick to 720p because of the reasons you've given. Also, it means a higher framerate when recording, smaller file size and shorter render time, all of which benefit me when making them. And because half the time I only have a 1680x1050 monitor :P
All Comments (165)
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I want to make a security thing so when you go through a section of the map doors will shut and kill you. I also have lights in there and when the doors shut, I want the lights to change to red but the colours before the doors shut are green. How to do that?
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what should i used for indoor maps
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how do you do it for portal?
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can i use this for a indoor map ? or its only for outdoor ?
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Hey, how do i make indoor shadows/light? I can`t find a video on it!
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I remember a very long time ago I didn't know how to make light_environment.
I would place a whole bunch of light_Entities above my map. It never looked good.
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How come I don't have any Shadows in mine?
Is it me or Don't Prop_static emit shadows?
PS: I'm using L4D2SDK
foxxthefox 6 months ago
@foxxthefox Yeah they probably do. Just not very well.
3kliksphilip 5 months ago
Dear phillip,
I hope you can help me
First off, your tutorials are awesome. You have really helped allot of people
Now for my problem. I have done everything you showed me to do to get lighting working.
Step 1, I create the skybox, by placing a block around the map and hollow it, then paint the surfaces skybox texture.
Step 2 add the light_env, and point it down.
Yet I have no shadows, ive tried to add a blocklight, reload sourcesdk, nothing.
Please contact me on skunkie1991 at steam.
Thanks
skunkercict 6 months ago
@skunkercict Upload your map's vmf file to a site like mediafire, then PM me a link to the map, explaining the problem in the PM so that I know what I'm looking for when I look at your map.
3kliksphilip 6 months ago
what was the smoke effect used for the chimney?
toiletbrush169 6 months ago
@toiletbrush169 Probably env_smokestack
3kliksphilip 6 months ago