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Rhino3d | Grasshopper (Explicit history)

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Uploaded by on Jul 3, 2008

Category:

Howto & Style

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Standard YouTube License

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  • I think radius depend of surface curvature. I mean radius = surface.Z. Circle XY = surface.XY in the same point.

  • Hey, great stuff!!!

    how did u manage to get the circles to get smaller at the curve edge? What elements are u using? I m trying to do something similar at a surface but cant get it as smooth. Would be great if u could help me out. great technique.

    thanks

  • Hey, great stuff!!!

    how did u manage to get the circles to get smaller at the curve edge? What elements are u using? I m trying to do something similar at a surface but cant get it as smooth. Would be great if u could help me out. great technique.

    thanks

  • Hey, Great stuff...

    Would it be possible to find out the elements u are using? I am trying to do something similar on an curve, but cant manage to smoothen the circles down as u have...great technique!!!

    Would appreciate th help!!

    thanks

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