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Windows Phone 7 XNA Tile Engine

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Uploaded by on Sep 27, 2010

A demo of my forthcoming free-to-use 2D XNA tile engine starter kit. The full project will feature:

- Built on the Windows Phone 7 XNA Gamestate Management engine sample
- Nick Gravelyn's "Tiled" editor content pipeline extension
- Simple but flexible camera class that clamps to the map boundaries
- Draw the whole map at once, or one layer at a time for flexibility
- Parallax scrolling simply by adding a couple of properties to a layer in Tiled
- An overload to draw a layer as "shadows" by drawing offset+black+semi-transparent
- Per-pixel collision detection by marking a layer as a collision layer.

Coming soon, keep an eye on my blog: http://www.fatweb.org

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Gaming

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Standard YouTube License

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  • looks great

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