[ 弾幕風 Tutorial] A complete spell card (part II)
Loading...
1,963
Loading...
Uploader Comments (DoubleVla)
see all
All Comments (20)
-
@Deathborn2048 He used " SetPlayerInvincibility(framesh
ere); " -
02:54 Did you remove the players hitbox? If yes, how?
-
Any idea how to make bullets go in a random direction?
-
I don't know. It looks exsactly like the one you typed up. It's the arc aim code for m the object behavior video.
Loading...
Is it ok if you put the fire2 command below the fire1 or do you have to make fire2 come first?
Lactose723 2 years ago
It doesn't matter. It is all what makes you happy and think you have the best overview.
DoubleVla 2 years ago
My game keeps saying that there's a problem with the wait function. Where'd I go wrong?
Lactose723 2 years ago
It could be anything generally =/ missing ) or } misspelled commands / functions. Forgotten ; etc etc. Double-Triple-Quadruple check your code.
DoubleVla 2 years ago