Starcraft 2 4v4 on newest Macbook Pro 2011 13" i7 Mac OSX
Uploader Comments (aznguyen316)
Top Comments
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@MattRomeroMusic lol rage much? You got issues you need to see a therapist about? Underlying problems maybe with your mother? How she doesn't love you? Wanna talk about it? Do you have fantasies about her? Probably. It's okay. It's not your fault. It's not your fault. No, listen, it's not your fault. It's not your fauilt. It's NOT your fault. Okay maybe it is your fault. Sorry guy.
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@supersmashbros011 keep telling yourself that because you don't have friends to play with. Plus this was a stress test, dick.
All Comments (123)
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@aznguyen316 He's not wrong. There is a bit of a difference. With replays, all of the commands are given and the Starcraft 2 replay system parses the replay file and starts calculating things ahead of time. With the actual gameplay, it has to do this on the fly so it does make a bit of a difference in frame rates.
With that said, it doesn't make enough of a difference to skew your results.
Good video. I'm still debating on whether or not to hold off until the Ivy Bridge MacBook Pro's come out.
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@aznguyen316 Sorry bro, i dont speak english very well, i cant explain to you what i mean, but what you saaid is almost correct, you dont have the same fps on a replay.
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What graphics do you think I can run on my 2.5 gigahertz 8gb ram MacBook pro?
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It looks nice
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DiRT 2! I Get insane lag from the mac app store version. All of my games lag unrealisitcly!
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@MirageVids i would say no. thats very high temps. at those temps your comp wont last very long.
But thats a replay, not a real gameplay. :S
Neaniscuo 2 months ago
@Neaniscuo You do understand replays use the same CPU/GPU requirements as the game itself would if it was real time? That's the purpose of this stress test video.
aznguyen316 2 months ago
@aznguyen316 But the cpu nor the gpu doesnt calculate everything in realtime on a replay like in a game. sorry about my english, i dnnt know how to explain it, but i tell you, im right.
Neaniscuo 2 months ago
@Neaniscuo So you're telling me SC2 was programmed to know in REPLAYS what is going on ahead of time to calculate everything? From my experience in watching replays, they don't, otherwise you wouldn't have to fast forward and when you do fast forward you take a massive drop in Frame rate for it to calculate everything happening on the fly. The only thing you lose in a replay is possible INTERNET LAG.
aznguyen316 2 months ago
lubbos fan control for controlling fans in windows.
aznguyen316 5 months ago