FKoG - Super Robin Hood (NES) - No Damage Walkthrough (3/3)
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Uploader Comments (FormerKingOfGames)
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All Comments (6)
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Yeah, that makes me wonder why they even bothered to put in the magic chair if you're still trapped anyway. Either we haven't completely solved that puzzle, or the Oliver TWIST! forgot to completely implement it.
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respect, man....great gameplay
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There is one fact you forgot to mention: When the bats get killed, they will respawn if you go offscreen but the guard do not respawn at all, even after you leave the area.
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I know, I know... Okey, thanks. Great movie.
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Great... But how can I escape from the room with... Hmm... "Magic" chair. Hmm?
1pietras1 2 years ago
I found that when you jump on the chair, a platform appears, but you can't jump off of the platform back onto the ledge you came from because your head hits the platform above.
FormerKingOfGames 2 years ago