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SFM - Rigging a FaceHugger in Blender - WIP

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Published on Jun 27, 2013

This is a short video of the bones I've add to a Face Hugger model I found on the Internet. I've added 107 bones to the model, 67 of those are in the tail itself. I'm in the process of assigning vertices groups to the model so the bones will automatically assign themselves to the mesh. Once that is complete, I'll try to make a Valve model out of it.

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