Efficient Simulation of Inextensible Cloth
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All Comments (31)
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@viperxeon I know your comment is old but the dota 2 engine is source engine, and they have hair physics now, type in portal 2 unused co get and you will see the cloth simulation in source engine
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@AniviewReviews You've never seen CG cloth stretch in a movie?
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the implicit what equation?
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@xalener - In that case, you probably shouldn't do mocap right after the actors get back from the proctologist.
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The ironic thing is that this WAS mocap.
Raw mocap that was unedited by animators. hehehehe.
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Can't wait for the Dota 2 Engine, it's going to feature cloth modelling.
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This, boys and girls, is why we have motion capture. No offense to any animators out there, but 90% of hand-animated humans I've seen walk like this.
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The model sucks, but the cloth is amazing!!!!!
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Thats it baby, take it off nice and slow.
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@RaYk1LL3r AGreed
That's some real, uh, sexy walking there.
InsideOutAnus 3 years ago 46
fantastic, hope to see this technology in CG movies and video games
AniviewReviews 3 years ago 14