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Fairytales Studio - SpiritX Game Engine (XNA) Part V.

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Uploaded by on Feb 4, 2009

This is the demonstrating video about our new game called Galactic Warfare (temporary name, until we find better). :)

About the game itself :
There will be two players, each has a station in the opposite corners of the screen. The goal is to destroy the other player's station. For achieving it, the stations can move, release a maximum of 10 fighters, and shoot. The game is turn-based, and in each turn a player can do only one thing, then the other player will come, etc... To make things harder the aiming will depends on a rotating circle that is showing the direction of the selected action. After the direction has been selected, a moving power-up meter will show how far the selected action will go. For example, if the player decided to move his station, he select the destination, and the power-up meter will set how far his station will go.

This game is far from complete, but there are a few things we want to show how it will look like in the final form. These are :
- The main units (well, at the moment only the two stations can be seen, but there are fighters too without movement ability, therefore we decided that the fighters won't be displayed now).
- The sun shader is just in the starting phase, we will work on it to have better design.
- The menu and the popup menu is near to complete. Only small design changes will be made in the future.
- The health bar is so called complete. The popup menu will be arranged to it.
- The cartooon-style graphic will be improved a bit. I think that's all for now. We will continue the development, but we are accepting any constructive ideas about how to make this game even better!

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Gaming

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