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Metroid II Speed Run Pt.4

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Uploaded by on Jan 25, 2007

Part 4 of 8

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Entertainment

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Standard YouTube License

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  • People give this game a lot of shit for no map BAWWW, but compared to Metroid on NES, atleast theirs some actual variation in terms of how rooms look. Whats even more disturbing is just how short Metroid II is. (Back in the day took me a week to finish). Its not confusing at all. Music is alright they were trying to build a mood on gameboy sound hardware. I think they did pretty well.

  • i can't wait until dr. m64 finishes the remake. and i hope its like this, great difficulty, the only thing i don't like is that everything looks the same on the original. i can play it in color on my computer, but i like playing it on my psp, and the color fix doesnt work on there. but anyway, the metroid 2 remake should be as hard as this i think, which isn't too hard, but since its in 32 bit, everything will be distinguishable.

  • what do all the earthquakes do? so far i've only noticed that the second earthquake here lowered the acid water level.

  • other than the epic main song, the music in this game SUCKS

    regardless, does anyone have a download for it or something

  • you kill all the metroids in the area and it lowers usually

  • 9:00 The X-Parasites are very shy while the Metroids are still around.

    Otherwise what is the usual way of getting through the acidual water? Is there a VariaV2.0 suit somewhere?

  • somebody has layouts of the game =p

  • I've always tried but I never can do it without dying. D:

  • me and my brother always did that back in the day

  • yup it didn't have a map and that made it confusing and difficult. nintendo actually didn't have enough space on the game to devote to a map.

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