Moving 'First World' to a New Map (PART 1) - Minecraft 1.1

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Published on Jan 14, 2012 by

NOTE: I recorded this pre-1.1, so I'm now aware that zombies don't swim. :)
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My old world ('First World' playlist) is now freezing over due to new biome changes... So I need to transfer the buildings to a new map.

I've found a great 1.x map that will bring my old buildings up to date with the new terrain, mineshafts, nether, etc.

In this video, we move my double-spaceship mob-spawner building over to the new map. Enjoy!

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Texture Pack: (Customized) John Smith.
My 'How to edit your Minecraft texture pack' vid has the details/links:
http://www.youtube.com/watch?v=ej2n-u53XBk

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Uploader Comments (monkeyfarm)

  • Dunno if this was said already, or if you worked it out for yourself. But I think when you were in MCedit, and you cloned the saucers then pasted it in the same space, I think certain items (And dogs) continued to exist. So when you went into MC, there they were XD

  • @keeperdox yep, the 'entities' cloned.

  • can you make a video tutorial on how to use that minecraft edit program thingy? xD

  • @zeezuscss Yeah, I have a video called 'How to Transfer your Old Buildings into a New Map' That one shows how to use mc edit a little more.

Top Comments

  • You have a lot of patience with MCedit. I always want to dropkick children when I use that program. I like the new spot you picked out by the rivers.

  • @Milkmaster09 'Monkeyfarm Movers - Best Rates in Town" :P

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All Comments (205)

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  • IT SPAWND THARE!

  • O_X

  • how long did this take

  • @epicskywalker It's Venice not Venace

  • they built stuff on water in venace

  • OMG YOU STARTED IN 1.6!!

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