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Real-time In-game Animation: Wrestler

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Uploaded by on Feb 21, 2008

Face, neck and shoulders captured
and tracked by Contour Reality Capture, driving a 255-bone face in Unreal® Engine 3 in real-time.
www.mova.com

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 2 dislikes

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Top Comments

  • yeah eyes are definitely a fail....heh still not out of the valley

  • The lips need to be able to fully constrict into an O-like pucker ring, to produce all the "oo" sounds, which it's not currently doing.

Video Responses

This video is a response to Meet Emily - Image Metrics Tech Demo (HQ)
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All Comments (5)

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  • and because there friggen white?...

  • only because they have no shine

  • Those eyes are creepy.

    TAKE IT AWAY!!!

    XD

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