Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

3ds max skinning and Physique 1 of 3

Loading...

Sign in or sign up now!
69,837
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jan 22, 2008

so this is the first video in a 3 part set to show how to make a character mesh follow the motion of a biped in 3ds max, this was ment to show the people on my high schools robotics animation team so they don't spend as long doing it this year as we did last year. I hope you people learn something. if you have any questions please either post them of message me I will be happy to try to answer them. though i no longer have 3ds max avalibale, thus i will be of limited help

Category:

Education

Tags:

License:

Standard YouTube License

  • likes, 8 dislikes

Link to this comment:

Share to:

Uploader Comments (romerboy55)

  • is the Physique modifier the advanced version of the Skin mofifier??

  • to tell the truth i haven't actually used the skin modifier and due to past events that left me 3ds maxless i cant look into it for now, but i would assume that their used for different things as there are different modifiers

  • Looks pretty hard. Could I export the object/model to Garry's Mod?

  • its really not hard it just takes a lot of time and patience. as for being able to export it i really don't know, as i've never heard of Garry's mod.

  • Well, thanks for answering my question. Great video too!

  • i tried looking up Garry's mod and found there website though from what I've seen so far it looks like id need to do some experimenting of my own to see if you could import 3dsmax files into it, unfortunetly(pardon my spelling) i don't own any of the games its for, nor would i be willing to buy something to find out(sorry but its a fact) it would be up to you to find out through posting elsewhere or experimenting on your own.

  • as a continuation from above; i couldn't see why you would not be able to import models from 3dsmax if you are able to import models at all, though from the looks on there website i don't think you can.

Top Comments

  • you model it......

  • It's a different modifier used to do the same thing. MAX has a lot of modifiers that do the same thing. It's up to personal preference.

see all

All Comments (20)

Sign In or Sign Up now to post a comment!
  • Can you use this for Rome total war? And where do download it? Pls. Answer. Thanks.

  • i've downloaded a skin online... but i dont know what 3ds - related folder i need to put it in... or how to even import it into 3ds so i can set the bones to it.... help please? :P

  • Any tutorial mentioning rigging with Biped should not forget to mention the Copy/Paste section, which mirrors over changes you make to one side, thus saving you 50% of the work.

  • Where can i find the biped motion tab??? After i've placed the biped i can't move it anymore

  • Wikid tutorial not bad model cheers

  • @hfdgdfigdfgdf Use a Skin Modifier then add each bone (in the Skin options).

  • can you make a tutorial on how to model a character exactly like yours?

  • no need to repeat left and right (for example the hands)

    you can use the copy paste mode

    copy the 'pose' of selected bones

    and then copy them to the opposite side (its standard by clicking a few buttons)

  • try zbrush you will skin a lizar with high quality in no time . thats how i can help you sorry.

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more