Unity 3D Space Game WIP03
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Uploader Comments (ioulian)
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All Comments (13)
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Those are some massive satellites! :P The 'space compression' trick is actually one that Freelancer used to make the galaxy into a manageable size, while still feeling massive. Looks pretty good!
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@ioulian would you consider publishing your lf bitmap file? i have a faculty project but don't really have the time to make it
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do a barrel roll
XD
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@Peteyslatts @Peteyslatts this is the tutorial I followed: interlopers. net/tutorials/28841, pretty good explanation there
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@ioulian Looking great! I'm wondering how you managed the glow on the engines? Is that just hte standard post processing glow effect? Also, how did you get lens flare on the torpedo/missiles? I thought flares had to be attached to lights.
6BlackWings 3 months ago
@6BlackWings Hi, the missiles have a light with the lens flare on it ;) The glow on the engines is just a plane with a transparent texture on it :D
ioulian 2 months ago
dude this is awesome
please tell me where you got the lens flare, or did you do it yourself?
SpiMixRecordings 3 months ago
@SpiMixRecordings thx, yes, the lensflares were made by me. Videocopilot has made a plugin for After Effects for making amazing lensflares, you can search for it on google ;)
ioulian 3 months ago
@ioulian i know optical flares, i use it extensivly
do you have a tutorial or a method on how to do the bitmap file necesary for the lf?
SpiMixRecordings 3 months ago
@SpiMixRecordings docs.unity3d.ru/Components/class-Flare.html this is what I read. Then just play with some variables.
ioulian 3 months ago