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Team Fortress 2 - Engineer update: What do you think?

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Uploaded by on Dec 11, 2008

What do you think about the new engineers unlockables? Post comments below :)

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  • Nail Gun

    *replaces pistol*

    fires rapidly at an arch (like syringe gun)

    repairs buildings from a distance

    but can not upgrade

    requires no metal but has low ammunition

    +50% damage vs spies

    +25% reload speed

  • My idea: Decoy Buildings (Sentry Guns, Dispensers, and Entrance/Exit Teleporters).

    They look, move, and sound like the real buildings, but don't do anything... unless provoked. The Sentry Guns will act like they're out of ammo, as will the Dispensers. If an enemy tries to attack it (or in the case of Spies, sap it), it will immediately explode, causing a tremendous amount of damage to anyone unlucky enough to be close by.

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  • i like that mini sentry.

    gives a nice offensie boost and packs quite a punch but it also recuires 1 metal for each shot so it takes a lot of metal to reload it.

    and you keep having morons who use them in defence and that is not thair strongest point..

    i like that new bleeding wrench.

    2 hits on a spy and he bleeds to death and cannot simply cloack his way out ofc :3

    new shotgun : u get crits if ur sentry made kils and is dead but the ammo capacity is a real annoying feuture which makes it bad

  • what about engineers class set Shotgun: looks like shotgun but its blue -25 damage done +50 ammo capacity Slows target for 20% No random critical hits Pistol: Looks like revolver +15 damage done -50 critical strike damage done +20 run speed Wrench:Looks like a Southern hospitality but not bleeding -50 damage done +20 run speed Destroys sappers with one hit no random critical hits +100 damage.vs.spys + critical hits for 10 sec Set bonus: Sentry upgrade to lvl 4 Sentry lvl 4: +10 damage done
  • @TheShadowgaiden +25 Thumb up damage :D

  • I dislike the wrangler as I dont really find it usefull xD I prefer auto-aiming from the scrips, but I do see some stuff thats good, like around-corner enemies could be tricked, but yeah I guess it's how you have your setup, what gamemmode and how you play, I personally play arena alot, so I always place mini sentries and then do my own thing, or I camp at my sentrie, Being a mini still ofcourse, minies > big ones in arena :P

  • @TheShadowgaiden

    That sounds pretty broken, give it -50% reload speed and make it use metal, and maybe it'll get somewhere.

  • There's a red spy in this video. The one who finds it gets +1cm e-penis.

  • @TheShadowgaiden it should use metal as ammo

  • @BipolarBomber There is now a way to get your Sentry not destroyed by a Demoman. If a Demo uber is coming, just activate the Wrangler, shoot away deployed sticky bombs. The demoman needs 8 Sticky bombs to destroy a shielded Sentrygun and if you shoot 2-3 away, he must reload again -> WIN

  • old engi update: it's cool

    New engi update: Frikkin Awesome!

  • sandstorm for life :)

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