[E3 2010] - Castlevania: Harmony of Despair
Top Comments
All Comments (141)
-
@alphatatsumaki Since most of the design for both rooms and enemies comes from the ds games, that would be just as hard as it was to redesign it to xbox and ps3.
-
@RaisouE Well if they zoom in any more, you won't see the 3-4 enemies off-screen attacking you, because of the way the rooms are designed, which means that they would have to either redesign the levels or play with the AI so that they only attack you on screen and not to mention that some parts of the room/s you can only see when zooming out, again making things too small to see, which goes back to redesigning the levels.
-
@alphatatsumaki And that is something you don't think is easily changeable...
-
@RaisouE The way it is on PS3/360, it's too zoomed out as it is. put that on handheld, and you can't see shit.
-
I've played several Castlevania installments, and I'll say this time and time again:
The Puppet Master is the creepiest fucking boss I've seen in Castlevania. :'D
-
@darklefaux Actually I feel this game screams handheld. My personal feeling though.
-
@foxxthefox until the start of fall, aka somtime this september...hopefully the hurry their ass up and port it already, seriously its a PORT not a stupid redo.
-
PS3 version... how long is the "End of summer" anywho?
-
@arexiel555 yeah I'm also looking for Juste...
-
name theme song ?
mmm...good for Soma & Alucard, but...where is Nathan Graves or Juste Belmont?
arexiel555 1 year ago 15
Alucard (Y)
ellampard8 1 year ago 5