Starting Units:
- Gekko Go (Talho/Hap/Kengou)
- Glomer (Shaya/Mimsy/Mome)
- Iron Gear (Elchi/Cotsette/Fatman)
- Freeden (Jamil/Sara/Tonya/Shingo)
- Nirvash (Eureka/Renton)
- Any 8 squads
Player Reinforcements: Heh, you wish.
Enemies: On the E side, in front of the Coralian cloud
- 8 squads consisting of 3 Monsuno20s each
Enemy Reinforcements: (Once Eureka gets about halfway to the Coralian cloud) To the W area
Military Goons
- 2 squads consisting of 3 Dotres Neos each
- 2 squads consisting of 1 Gateil and 2 Dotres Neos each
BOSS: Izumo (Jurgens)
BOSS: Nirvash Type THE END (Anemone)
Shadow Angels
- 3 Cherubim Soldiers
- 2 Sivalvas
- 2 Gravi Cherubim
Booty:
Izumo (Jurgens) Strategy Manual (戦技マニュアル)
Nirvash Type THE END (Anemone) Anti-Dust Module (防塵装置)
Winning Condition: Eureka gets to the spot marked on the map
(After Military goons show up) Eureka gets to the spot marked on the map, Defeat Nirvash Type THE END
Losing Condition: Any friendly mothership defeated, Eureka defeated
SR Point Condition: Defeat all enemies, saving Nirvash Type THE END for last. Do this in 6 turns.
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