Super Robot Taisen Z Playthrough - Stage 26, Rand (Into The Nature) Part 1

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Uploaded by on Sep 8, 2009

Starting Units:
- Gekko Go (Talho/Hap/Kengou)
- Glomer (Shaya/Mimsy/Mome)
- Iron Gear (Elchi/Cotsette/Fatman)
- Freeden (Jamil/Sara/Tonya/Shingo)
- Nirvash (Eureka/Renton)
- Any 8 squads


Player Reinforcements: Heh, you wish.

Enemies: On the E side, in front of the Coralian cloud

- 8 squads consisting of 3 Monsuno20s each


Enemy Reinforcements: (Once Eureka gets about halfway to the Coralian cloud) To the W area

Military Goons
- 2 squads consisting of 3 Dotres Neos each
- 2 squads consisting of 1 Gateil and 2 Dotres Neos each
BOSS: Izumo (Jurgens)
BOSS: Nirvash Type THE END (Anemone)


Shadow Angels
- 3 Cherubim Soldiers
- 2 Sivalvas
- 2 Gravi Cherubim


Booty:
Izumo (Jurgens) Strategy Manual (戦技マニュアル)
Nirvash Type THE END (Anemone) Anti-Dust Module (防塵装置)


Winning Condition: Eureka gets to the spot marked on the map

(After Military goons show up) Eureka gets to the spot marked on the map, Defeat Nirvash Type THE END

Losing Condition: Any friendly mothership defeated, Eureka defeated


SR Point Condition: Defeat all enemies, saving Nirvash Type THE END for last. Do this in 6 turns.

Category:

Gaming

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