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Zbrush 4 - How to Use GoZ with 3ds MAX

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Uploaded by on Aug 15, 2010

if ya feel like saying thanks for 3 years of free lessons:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5LY9...

UPDATE: I'm Currently Using Zbrush 4, so please check current videos.


This is an awesome plugin that many of us Zbrushers have been waiting for and I must say.. it completely changes workflows in a good way!!

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Education

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Uploader Comments (Screenwriter805)

  • @88migillaguerilla: if u like I can make a tutorial. Its very easy process.

  • i been using a plug in called go max for a while now so its near same workflow 4 me :)

  • @liquidbear i used that for a while, but found it a bit weak. Norman is an excellent scripter, but this is much more polished.

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All Comments (50)

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  • Suche nach neuen Mitgliedern die interesse daran haben mit mir ein game zu erstellen mit 3ds max / zbrush / Cryengine 3. bitte melden bei interesse thx

  • thank you soooooo much for this tut! 5/5!

  • how to make the texture map "on"?

  • GoZ exports it and saves it, even though it has the 3DS Max path... in other words, it doesn't work for me.

    Any advice?

    Why does the GoZ button export the files and saves them to disk instead of loading them into 3ds Max.

  • Great tutorial. Very organized and instructive.

  • Hi!

    for me doesnt work GoZ. I installed it everything was correct but when i click the button nothing happens... no message... no export in studio max. Install was good, Zbrush found max path... in max there is a Goz menu right...

    From max i cant transfer too... Doesnt found Zbrush... WHat's the problem?

  • Tnx so much for this tutorial! so saved my day :D

  • Hey Screenwriter805, how are you man? I have an issue thats driving me nuts, hoping you could help. When I use goZ it doesnt carry over the material from zbrush (even though I filled the object). In Max's viewport it looks o.k but when it renders with mental ray the material dissapears? I do all of the following steps (create texture map, diffuse, and normal). In zbrush when I try to switch materials it doesnt work so I know its part of the model at that point. Any suggestions? thanks,

  • zup guys im having some trouble goinZ to3dmax, i do the textures displacement map and normal map and then Goz to 3dmax then i get the model but not the maps (texture, disp, norml ) i even check in the material editor i and got no materials. Please some help Hey this might be important, when i get the model in 3dmax its in wireframe and color red and the polys are triang then i check F3 and they are cuads wireframe white

  • when i put my model to all high in the subTool, then use GoZ, my model ends up all low in 3ds max. whats the problem?

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