VR FPS created with the open source Cube game engine and 2 PNI SpacePoint Fusion sensors for head and gun orientation. A Wii Remote is used for holding the SpacePoint, and providing button input and strafing abilities. Check nolanhergert.com for a writeup, and many thanks to Nirav for the inspiration and starter code!
when VR is coming?
JotaXPeaR 3 months ago
OMG SO COOL
changjoshm 4 months ago
I can't wait for VR to be implemented in consoles.
omarcortes88 8 months ago
first again
MrFOwii 8 months ago