It's finally here: a brand new physics engine for iClone! iClone 5's brand new physics capabilities enables users to create spectacular looking object-contact animation in less time than it takes to create the objects themselves. You now have an incredible variety of options for determining the physics settings of any object on your stage. On top of setting object elasticity to determine level of 'bounce', you can even adjust the rigidity of your object to create realistic looking squishy landings. Seeing is believing, so check out the results for yourself!
crack?
tachazitored 4 months ago
I loved the Horse part...
ODOSS 5 months ago
Simply amazing I am sold.
doesnttapout 5 months ago
My goodness, finally after all these years, you guys have what ive been praying for since 09, I really think yall are trying to put Maya out of buisness lol
5Kpro 5 months ago
@fixme12 parece sketchup
zitored 6 months ago
WOW, it looks better than DAZ3D CARRARA PRO
fixme12 6 months ago
no no no su render es muy malo incapas de aser un pelicula o una animacion no se interesen en este programa los va a sesepsionar use cinema 4d porque uno se preocupan de su render
mauriciootaky 6 months ago
i had skipped iClone so far, sticking to production in Poser and Daz Studio... but you guys got me sold on your integration of Kinect and allowing users to utilize ambient occlusion and other types of advanced lighting... count me as a new iclone user as soon as version 5 is available (for Mac, of course, haha).. keep up the good job!
Sandmarine3D 6 months ago
I must get this new version.
carretefilmspro 7 months ago
How many props can you have in a scene at the same time with this iC version.
LasxMalvinasxArg 7 months ago