How NVIDIA works with game developers
Top Comments
All Comments (24)
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i dont understand wtf u are saying. get a pair of teeth dude
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You want to sleep huh baby?
Intel pay John Carmark to against NVIDIA PhysX
ATI Radeon never defeat Intel Larrabee, just like a lot of bees (lot of core LOL)
Serious Sam 1Engine is big leap in texture size memory compare to Quake 2 Engine and Unreal 1 Engine
LarabebeLaLabepiRalapibeLabeLa
pi INTEL = Intend Not To Eat Larrabee
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zzzzz....
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You're an idiot. Off course nvidia says that.
And yes, fermi is fucking fast, i didnt say otherwise, but intel's larrabee can do A LOT more than fermi. Fermi is much more restricted.
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did you hear what he said, nvidia already said that fermi would beat the fuck out of larabee, why do you think theres a delay.
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Cannot nVidia come wirt the new DX11 card soon ?!
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in short: the GTX300 is just more of the same old shit.
Bring on Larrabeee intel!!
Larrabee = a whole new world of possibilities!
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Intel pay John Carmark not AMD
AMD is under Intel
New Quake Engine just like Serious Engine~~~
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Are you sure?
Why ATI very quickly release Radeon 5970 to Defense GTX380?
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No Cuda? No Physx? Pff
Cool.
Leafblower29 2 years ago 5
Although the physics effects in Batman AA were cool; I'd like to to see a visual upgrade to distinguish the graphics from the console version.
Way too many games are visually limited by console involvement these days, PC has had superior GPUs since 2006 and hardly anything take advantages of them.
If I'm expected to upgrade to the next generation of graphics cards I need better justifications than just a few extra physics objects and a higher resolution...
AnnoyedDragon 2 years ago 4