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HLDM Pro : Final movement

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Uploaded by on Mar 11, 2009

A new video of the upcoming mod Half Life Deathmatch Promode, showing you the latest and final game player movement physics, the new physics are exactly the same as Quake2's, that means the game will be much smoother, and it will allow such movement like ramp sliding without having to exploit the crouch (and it will be smoother, and the ramps won't make you lose speed) or basejump (ignoring onground flags while bunnyhopping, and vertical speed is added to your current vertical speed while jumping, means you will have a sort of "boost" while jumping quickly over boxes or bars or big steps.)

Enjoy !!

The mod will soon start it's internal beta phase, that means a public beta will show up very soon !

Category:

Gaming

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License:

Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (grosfdp)

  • whens this mod gonna finish?

    cant wait playing it :)

  • the code is ready, we just need the maps to be finished, you should check our moddb page :>

Top Comments

  • impressive!

  • Izo... when will you stop acting like a gaming god when you are absolutely nothing ?

    Being a nolife doesn't give you better skills, and infact you easily get pwnt by others on AG.

    So please keep your rage for yourself, we don't need crazy yelling bitches here.

    HLDM-Pro has now also a ModDB profile, though youtube seems to block urls in comments.

    Regards,

    Alley.

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All Comments (51)

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  • lol sv_gravity 200

  • NAME OFF SONG???PLIZZ

  • Download?????????

  • really this is cool but how about god will off...

  • I looks cool but I think it's dead D:

  • @Z71991 stfu ^^

  • @casanovamxm

    callate pelotudo que va aprender si es hldm pro infeliz

    en ag no se pueden hacer esos movimientos

    tenias que ser casanova rofl pendejo sin vida :)

  • @StTails ok, j'ai ajouté quelques trucs faudra que je te file les dernières dll par contre

  • arf, dommage mec, ca m'aurait vraiment interessé de voir ta progression , n'empeche je dois encore avoir ces 2 bêtas qu'on avait testé ensemble, faudrait s'en refaire un pour s'amuser un bon coup une soiree

  • @StTails trop la flemme de work sur le mod en fait, jpense que je vais pas le release d'ici tôt

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