+Narration Notes for Part Thirteen+
-Gave up and had to cheat... :/ That's what all the pauses are for... I just can't remember for anything...
~Hospital Room Aid~
-You have to request the same song the guy did, so turn the dial on the radio until you hear the announcer for "Alchemilla Radio." He'll read off a phone number to call, saying the last digit should be the song number from their top ten list that you want to hear.
-The song you want is, of course, "Daddy's Girl." To get the number (which is "4") look on the poster by the door you entered the room through. Call the number (555-8814) and wait. He'll play the song and the ice on the door will break. :]
(SPOILER)
-Sorta... more of an FYI deal: Most of the ice sculptures are of Harry, Cheryl (his daughter), and Dahlia (the mother). Harry's memories, for a reason you don't know yet, have become sealed or "frozen" if you will (hence the ice world). And to discover the truth of what happened, Harry's memories (the "frozen" ice sculptures of past memories, like the trip to the cabin in the woods or the hospital) need to be "shattered," and that's why the ice is broken after solving the riddles. Harry has recalled this specific memory and can now move on with what little info it may have given us and now he's one step closer to the end and to Cheryl. :]
It works the other way too. Whenever the monster's world (the "ice" world) consumes us, it's when Harry's memory starts to grow dim and he can't quite recall the exact details of what happened next. Without that knowledge, there is no memory, per say, so the world freezes over and Harry is "chased" by the monsters to the next stable memory (kinda an Assassin's Creed link there, if you want to think of it like that... :])
Cute, huh?
You know what I notice? When Harry passes out(dies) the creatures like rub his shoulder or are like consoling him...O.o
PupGirl411 2 years ago
I noticed that too. It's really an interesting observation to study. Why would they do that because never in SH games have the monsters felt remorse for their kills. Valtiel even dragged Heather to her final doom after a "game over" scene and her death.
For that matter, they never actually "hit" Harry, but rather jump him as if they're holding him back...but from what? Learning the truth?
VTWalkthroughs 2 years ago
Holding him back from learning the true state of his daughter, and making the memories more distant maybe? *dramatic music*
PupGirl411 2 years ago
That's what I'm thinking, but that would mean they care about Harry because the truth is going to hurt, so it's almost like they're trying to save him from himself...
VTWalkthroughs 2 years ago
Maybe the creatures are Harry's concious...telling him not to go. Usually creatures in SH games have an emotional or mental attachment to the protagonist...
PupGirl411 2 years ago
Hmm... they usually don't, so that's a good theory. :]
VTWalkthroughs 2 years ago