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The making of George A. Romero's Resident Evil 2 Commercial

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Uploaded on Aug 14, 2010

The making of George A. Romero's Resident Evil 2 commercial, featuring Brad Renfro as Leon S. Kennedy and Adrienne Frants as Claire Redfield.

Shortly before the launch of Biohazard 2, (Resident Evil 2) he was hired to write a script for a live-action trailer for that game that was to be broadcast only in Japan. He was asked to write the script for the Resident Evil films, he initially declined, stating in an interview, "I don't wanna make another film with zombies in it, and I couldn't make a movie based on something that ain't mine", although in later years he reconsidered and wrote a script for the first movie. While many were impressed with the script (which garnered positive reviews), it was eventually rejected in favor of Paul W.S. Anderson's treatment, this move had upset many Resident Evil fans.

In 1999, Sony and Capcom greenlit a Resident Evil film with George A. Romero signed on as the film's director and screenplay writer. Romero's association with Capcom, the Resident Evil video game series creators, had extended from 1998 when Romero directed an ad campaign for Biohazard 2 (Resident Evil 2) in Japan. Romero stated in an official appearance in Universal Studio's Talk City chatroom that he had his secretary play the entire game through and record the gameplay so he could study it as a resource. Romero's screenplay revolved around the plot of the Arklay incident and included characters from the Resident Evil video games. Chris Redfield and Jill Valentine were the lead characters, involved in a romantic relationship. Barry Burton, Rebecca Chambers, Ada Wong and Albert Wesker were to also appear. The ending to the film would have been similar to that of the Resident Evil video game.[1] However, Romero's script was disapproved of and production was placed into development hell.[2] Capcom producer Yoshiki Okamoto explained to the editors of Electronic Gaming Monthly that "Romero's script wasn't good, so Romero was fired".[3] In February 2000, Romero revealed in an interview with DGA magazine that, "I don't think they were into the spirit of the video game and wanted to make it more of a war movie, something heavier than I thought it should be. So I think they just never liked my script."[4] As Romero's script was a close, but not full, adaptation of the game, Capcom believed fans would feel that the movie had been altered too much from the game, and that newcomers would dislike the premise.

Hired by Sony, Paul W.S. Anderson wrote a screenplay, which was ultimately favored over Romero's.[4] In late 2000, Anderson was announced as director and writer, and Resident Evil re-entered pre-production stages.[5] Anderson stated the film would not include any tie-ins with the video game series as "under-performing movie tie-ins are too common and Resident Evil, of all games, deserved a good celluloid representation".

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