Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

A Semi-Lagrangian Contouring Method for Fluid Simulation

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
2,947
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Nov 16, 2008

From the paper by Bargteil, A. W., Goktekin, T. G., O'Brien, J. F., Strain, J. A., "A Semi-Lagrangian Contouring Method for Fluid Simulation." ACM Transactions on Graphics, 25(1):19--38, January 2006.

The authors present a semi-Lagrangian surface tracking method for use with fluid simulations. Their method maintains an explicit polygonal mesh that defines the surface, and an octree data structure that provides both a spatial index for the mesh and a means for efficiently approximating the signed distance to the surface. At each timestep a new surface is constructed by extracting the zero set of an advected signed-distance function. Semi-Lagrangian backward path tracing is used to advect the signed-distance function. One of the primary advantages of this formulation is that it enables tracking of surface characteristics, such as color or texture coordinates, at negligible additional cost.

The video includes several examples demonstrating that the method can be effectively used as part of a fluid simulation to animate complex and interesting fluid behaviors.

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (2)

Sign In or Sign Up now to post a comment!
  • Was very interesting to watch thanks for sharing!

  • genius

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more