This video is tool assisted (duh!). Notice that the regions' names have been changed.
This is my first (and possibly only) non-SMW hack. Not as long or complex as the original game, but it's a thousand times more brutal. Some parts are actually somewhat reasonable to do at normal speed, while other parts pretty much call for massive slowdown abuse. Some glitches are required. Edited using S.M.I.L.E. (Super Metroid Integrated Level Editor.) Most enemies are invulnerable with any of your current weapons and/or will kill Samus in one hit. Yes, the game ends when you get the Screw Attack (had no idea how to do a proper ending other than maybe leaving in Mother Brain. I've seen at least one other SM hack that does that).
At 24:33, this is my longest vid thus far. Also, if you get tired of hearing Samus's low HP alarm, feel free to take off the headphones or turn the sound off. I find it annoying too.
FYI:
This was a little bit rushed, so some graphical glitches remain that I don't know how to fix. Also, I'm not nearly as good with S.M.I.L.E. as I am with Lunar Magic. Nonetheless, the design should still be Makjang Quality. I cannot release this just yet, for there is a design issue with enemy vulnerability settings that I have no idea what to do about (apparently if you change the vulnerability settings of those manta ray things in Waridia, those changes also affect the Rinkas. I want Rinkas to be freezable and those manta rays to be invulnerable). Also, every time I change Ridley's HP, it's either anticlimactic or impossible with just 15 super missiles. Or I could take out two of the super missile tanks.
DOWNLOAD: http://bin.smwcentral.net/u/11960/SuperMetroidDiscord.zip Patch to a Super Metroid (JU) [!] ROM.
Now for a lame pun:
At first, when I see you cry, it makes me S.M.I.L.E. At worst, I feel bad for a while now but then I just S.M.I.L.E.
Me and you must think alot alike, because I've made very similar puzzles in my minihack. I haven't even made videos for them or anyhting, though. Your puzzles are probably harder. If you want, I can send you the unreleased demo, and you'll see what I mean.
FuIIOfFaiI 3 months ago
@FuIIOfFaiI You've got me kinda curious. Actually I wouldn't mind seeing (a) video(s) of your hack. And shouldn't 'probably' be 'definitely'?
Sokobansolver 3 months ago
@Sokobansolver If I can get you to agree to it, I could send you the IPS. But, I'd also prefer if you'd record you playing, so it could be like a beta-test type thing. Watching someone else play it could help me improve puzzles, and see how players react to them. In return, I'd be willing to do the same for you.
The tilesets are ripped from Megaman X, but it's pretty much the same logic as yours; Just one big obstacle course.
I feel we could both learn alot from this little experiment.
FuIIOfFaiI 3 months ago
@FuIIOfFaiI Sure, why not?
Sokobansolver 3 months ago