YouTube home Comedy Week on YouTube
Upload

#29 LWJGL Sprite Sheets - LWJGL Tutorials

TheCodingUniverse TheCodingUniverse·61 videos
4,566
7,390
Like     Dislike 3

Sign in to YouTube

Sign in with your Google Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to like TheCodingUniverse's video.

Sign in to YouTube

Sign in with your Google Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to dislike TheCodingUniverse's video.

Sign in to YouTube

Sign in with your Google Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to add TheCodingUniverse's video to your playlist.

Published on Jun 10, 2012

Episode 30: http://youtu.be/ut8Y3DJUwys
Using sprite sheets with the LWJGL and OpenGL.

LWJGL is a Java library that allows you to create state of the art games using OpenGL.

Website: http://thecodinguniverse.com/
Twitter: https://twitter.com/#!/CodingUniverse
Mail: support@thecodinguniverse.com
Source Code: http://git.io/vrY-0Q
Texture Packer: http://www.codeandweb.com/texturepacker
Donate: http://thecodinguniverse.com/donate
Donate to the LWJGL (left sidebar, scroll down): http://lwjgl.org/

Loading icon Loading...

Loading icon Loading...

Loading icon Loading...

Loading icon Loading...

Ratings have been disabled for this video.
Rating is available when the video has been rented.
This feature is not available right now. Please try again later.

Uploader Comments (TheCodingUniverse)

  • microcodegames101

    How are only 53 people are liking this video? This series needs more viewers and likers :D

    ·

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate microcodegames101's comment.

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate microcodegames101's comment.
  • TheCodingUniverse

    I think I am actually quite fortunate to have the amount of exposure that I have today.

    ·

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate TheCodingUniverse's comment.

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate TheCodingUniverse's comment.
    in reply to microcodegames101 (Show the comment)
  • Mike Anderson

    I'm having some odd flickering problems. I posted a video as a video response. Also, as I've never expressed this before: THANK YOU for these incredibly helpful tutorials!!! Yours were the ones that finally got things to start "sticking" for me, so keep doing what you're doing.

    ·

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate Mike Anderson's comment.

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate Mike Anderson's comment.
  • TheCodingUniverse

    You're welcome. I've never heard or experienced this problem. I suggest you look or post on the OpenGL forums.

    ·

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate TheCodingUniverse's comment.

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate TheCodingUniverse's comment.
    in reply to Mike Anderson (Show the comment)

Top Comments

  • TheCodingUniverse

    Holilday's coming up, so I don't see why I wouldn't try.

    · 6

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate TheCodingUniverse's comment.

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate TheCodingUniverse's comment.
    in reply to Harsh Jobanputra (Show the comment)
  • Harsh Jobanputra

    Can you make a video on isometric tile engine??

    · 2

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate Harsh Jobanputra's comment.

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate Harsh Jobanputra's comment.

Video Responses


All Comments (73)

Sign in now to post a comment!
  • TheCodingUniverse

    - How to 'bind a texture to a vertex array':

    There is no such thing, unfortunately. You can, however, bind a texture, and then draw a certain portion of the vertex array. Alternatively, you can try multitexturing.

    - How to render a texture with transparency:

    Load the alpha component of the texture (make sure it has one, too). This is usually already done for you by the texture loading library. Then enable blending with the following function (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA).

    - Good luck!

    ·

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate TheCodingUniverse's comment.

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate TheCodingUniverse's comment.
    in reply to StellarWynd (Show the comment)
  • StellarWynd

    I've been creating a class that I can use for speedcoding in ludum dare and am having quite a bit of trouble with textures. First of all, I have no idea on how to bind textures to vertex arrays, and second of all, I don't know how to render a texture with transparency. If you could help me out it would really mean a lot. Ludum dare starts this friday so I'm kind of in a hurry. Thanks.

    ·

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate StellarWynd's comment.

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate StellarWynd's comment.
    in reply to TheCodingUniverse (Show the comment)
  • Robert C.

    operating-systemist.

    ·

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate Robert C.'s comment.

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate Robert C.'s comment.
    in reply to Jamie Toper (Show the comment)
  • McFlurrySmarties

    It looks like you loading the texture in the render loop, is that true?

    ·

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate McFlurrySmarties's comment.

    Sign in to YouTube

    Sign in with your YouTube Account (YouTube, Google+, Gmail, Orkut, Picasa, or Chrome) to rate McFlurrySmarties's comment.
    in reply to Mike Anderson (Show the comment)
  • Loading comment...
Loading...
Loading...
Working...
Sign in to add this to Watch Later