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Left 4 Dead Healing Yourself Does Not Give You Health Bonus

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Uploaded by on Dec 27, 2008

We set out to prove that healing yourself at the end of a round in Left 4 Dead does not result in a higher score (versus). This is why: if you are holding a medkit it counts as using it on yourself. You CAN get a higher bonus if you heal someone with less health than you AND no medkit.

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Uploader Comments (MidoriPeanut)

  • This shit isn't rocket science. What, is this for the 360 users? What the fuck.

  • @moldyskittle I'm guessing you didn't play L4D1 in the first couple months since it came out? Literally every game people would stand outside the saferoom and heal themselves and usually get themselves killed because they thought they got more points.

  • @MidoriPeanut ....That. Is. Fucking hilarious. I never played Vs. until after a few months, yeah. Was too into the higher difficulty campaign then.

  • @moldyskittle Yeah lol I think people didn't really stop doing it until myself and a few others got really proactive in telling people how the game works. Note when I made this video, and it has a decent amount of views too

Top Comments

  • Bill and Francis were in perfect Healing sync.

  • Lol bill and Francis were in sync when they were healing

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All Comments (177)

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  • @moldyskittle the campaigns are easy. Played one week and can take advanced like a pro. Matter of time before able to play expert. Versus on the other hand... Between your own n00biness at being infected (first times) and people kicking you off its very hard to play versus, imo the hardest mode in the game

  • @winK414 I still play Left 4 Dead. :) I love it!

  • @xsls24sx yeah yeah, thanks for replying to my 9 months old comment about a game nobody plays nowadays...

  • @winK414 Taking pills does not give you a health bonus nor does it give a bonus to someone bleeding out that is holding them. You will receive a 1(red yellow)-2(green) point bonus if you maintain a solid health.

  • @leeoFaaneellii or you could just use a pipe bomb <:D

  • @leeoFaaneellii True that it wasn't versus, but you can turn cl_dynamiccrosshair off in versus too. Doesn't change a damn thing other than what your crosshair looks like.

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