Jumpy Bug - Evolved Virtual Creature
Uploader Comments (kjlg74)
All Comments (27)
-
@kjlg74 Have you considered introducing random water bodies?
Another way to do this might be to emulate something like (what we might presume) a gas giant environment would be like, with patches of differing gas/liquid densities to challenge the creatures' movement?
This sprung to mind because this creature, with its flat planes, looks like it would do well in a gaseous or liquid atmosphere.
-
@kjlg74 heya! i need some help! whenever i run the program and i press Evolution>go the creature evolves and goes more and more but the generation is always pointing 0
-
what a fucking annoying presentation. dude seriously
-
hi, Im new to your software. Its great! but I dont think im doing it well. I started a new evolution with default settings but my creatures seem to change too much within the same generation... is the first generation all random creatures?
What is the name o the Song? please
It looks nice!
MrRasive 1 year ago
@MrRasive The music is called "In The Hall of the Mountain King" from Peer Gynt Suite No. 1. :)
kjlg74 1 year ago
@kjlg74 Thank you very much. I need it for a Video. thx again :)
MrRasive 1 year ago
@MrRasive No problem. Cheers!
kjlg74 1 year ago
It seems simplicity wasn't a highly-weighted factor. Many parts seem of marginal use.
TomMinderson 1 year ago
@TomMinderson You're right. There was no selection pressure to decrease that sort of thing.
kjlg74 1 year ago