Metal Gear Rising: Revengeance - Kojima Talks

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Uploaded by on Dec 15, 2011

Konami Digital Entertainment GmbH today takes the wraps off one of the most anticipated games of the year: METAL GEAR RISING: REVENGEANCE.

Announced over two years ago, KONAMI premiered a new trailer for METAL GEAR RISING : REVENGEANCE at the prestigious Video Game Awards on December 10th, and is now ready to outline the direction the action title is taking and detailing those behind it. METAL GEAR RISING: REVENGEANCE is a stunning action title, produced by Kojima Productions and developed by Platinum Games. Kojima Productions has created the story for the game, managed the cutscenes and voice-over sessions, and Metal Gear Solid artist Yoji Shinkawa has created the character designs. Platinum Games will focus on the game design and programming elements, under the supervision of Kojima Productions.

Hideo Kojima, Head of Kojima Productions and creator of the Metal Gear series, personally chose Platinum Games to create the new title, and Metal Gear Solid veteran Yuji Korekado has been appointed to oversee the project for Kojima productions and will work closely with Platinum's Atsushi Inaba. Hideo Kojima will act as Executive Producer. These appointments follow the decision to reposition METAL GEAR RISING: REVENGEANCE as a more action-orientated title than initially planned, with Platinum Games creating a game where the player has total control of the main character -- the cybernetically-enhanced Raiden from METAL GEAR S OLID 4: Guns of the Patriots - and a total freedom of how users control him. As such, the game title has been subtly rebranded to reflect the more action-based content than in previous Metal Gear Solid titles.

As seen in the trailer, the result is a breath-taking action title wherein the player guides Raiden through a series of beautifully-realised stages. Raiden is armed with a High Frequency katana blade which he uses to cut through anything that stands in his way. The three-minute trailer shows Raiden's incredible level of power and control as he cuts through enemies and various obstacles alike using high-speed combination attacks, and using free-running skills to bypass groups of adversaries to give him a strategic advantage and catch them off-guard. As the game progresses, Raiden's physical prowess is increasingly called upon and tested, with huge enemies appearing that require specific tactics to disable.

"METAL GEAR RISING: REVENGEANCE is a new direction," explained Martin Schneider, General Manager of Konami Digital Entertainment GmbH. "There was the urge for something new,, and thus Inaba-san's unrivalled knowledge of the action genre, and Korekado-san's knowledge of the METAL GEAR SOLID universe, combined with Kojima Productions' standard for excellence ensures METAL GEAR RISING: REVENGEANCE is in safe hands."

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  • Okay I see, every thing raidrn was doing in mgs4 your doing in mgsr, I wonder of they can figure out how to create an mgo3 with this new system i'm looking forward to it, even though im disappointed that every things new, i'm getting because mgs is my favorite game ever xD

  • What the...

    Kojima, what are you doing?

    Im a hardcore MGS fan, this definetly isnt MGS at all. This is Bayonetta with MGS Cutscenes and characters. Keep Metal Gears as something to be feared, not something to be cut in half by a cyborg. Grey Fox. He was a REAL cyborg ninja.

    Keep the gameplay based around how Grey Fox was, include stealth but disable it in certain boss battles. I do like the action shown (running on walls) but the combat is pretty dull. This is a dissapointment.

  • Look it isn't Kojima fault, he thought he could trust the people he was handing it over too... But they couldn't do it. Welp its time we move on... Kojima I await for you to remake Snatcher.

  • it seems that mr.kojima is confident, and that clams me down a little bit, hope this game doesnt suck

  • I really was looking forward to this game but now I am hugely disappointed. The story between 2 and 4 what a game but I think because Hideo's own team was not doing it he did not want to hand over the game set in between the main series. At least this is just a spin off and not a part of the main series and with the bad press this game got Hideo was forced to announce Metal Gear Solid 5 to make up for this game to the fans.

  • @andrewcairns11 although they can keep every move and ability in there

  • @bludika exactly

    

  • they should make "Metal Gear Solid Rising" and use the story plot as this "Jack (Raiden) was called into action one last time by THE REAL colonel Campbell, Jack denies but ends up finding out that Rose is there to help so Jack accepts, Raiden is sent to several places, and at the end Rose and her son is kidnapped" and make "MGR: Revengeance" the continued sequel to it, "I want Revenge, Vengeance is mine" Said Raiden at the end of Rising, its just a sujestion.

  • i dont care about the fact that it's gonna be a new title and a different style of metal gear game but i dont understand why hideo kojima would hand such a big project to a team without having any direct involvement in it. Hes the creator of MGS, so he should be involved with something that he started it all, just like how Harada is involved in every single tekken game namco releases.

  • @LOLKyuubiXD Whoops, I just noticed the error of putting "Solid" in the title.

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