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FiSSION 3D Game Engine for the Wii - Public Demo v0.01

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Uploaded by on Jan 31, 2009

Category:

Gaming

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License:

Standard YouTube License

  • likes, 2 dislikes

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Uploader Comments (atomicpunmaster)

  • this is amazing too bad you cant port halo 1 or something cuz youd probably get sued but still for making some homebrew 3d games this is realyl good news if onyl i didnt update to 4.2 ...damn you nintendo and making me want to downlaod vc games

  • I wouldn't port Halo even if it were legally allowed... Like I said before, this is just an engine demo for what will hopefully eventually run a real *original* game...

  • ummmm.... if this was made by a pro company then its not impressive... at all. but if this was made by a homebrew-er then i gues its pretty good. but all i see is halo maps with low quality textures. needs some LOD's

  • This is a single homebrew developer working on and off in his tiny amount of free time with no support or documentation... They are Halo maps because I wanted to demo the very early engine without having to make custom maps... Pretty textures, custom content, and a thousand other things are in the works, but time has been a huge issue... Sorry to disappoint anyone, but again, this is just an early preview of a small homebrew side-project... :)

  • The project is not dead... But with school starting back up, I have had no time at all to work on it... Maybe I can do something in a few months over winter break... Sorry for leaving you all hanging...

Top Comments

  • time to port quake 3 engine :P

  • FiSSION FTW! I hope we will see an online shooter with dedicated servers or something, someday. Great work!

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All Comments (86)

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  • How do you frikin download it losers

    F***

  • what is the point of this, i downloaded it last night and didn't know what the hell was going on? lol

  • How about Nazi Zombies seprately for the wii, Using COD Bo;s zombies for wii, cant you change maps and port HD to non HD to cod5 maps to Wii, like Der Riese and Verruckt?

  • i think if you bake the entire map in 3ds max and set one bitmap as the entire maps bitmap, it would look amazing then you wouldnt have to worry about loosing as much detail(still loose some) and you'll have some nice precreated lighting effects

  • Hoho...This looks sweet.

    I don't get why everyone wants "UBR HI TXTURS NAO!"

    I prefer my games using low-poly, low-res textures :P

    Might be becuase I grew up with the Playstation 1 and N64..

  • I am guessing that there is a limit on the map name string?

  • dude i think someone ported this engine to a DS homebrew i remember it.

  • So when are you planning on releasing a newer version. Maybe one that works with the wiimote and nunchuk

  • what tipe of maps it suports is it bsp or map?

    I just want to port half-life

  • Too bad you let this die... Could have been something great... Ohh well

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