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Metroid Prime 3: Hitch a ride on Samus's ship (Secret World)

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Uploaded by on Nov 21, 2007

Second time trying to upload this video. found this Secret world within the first few weeks Metroid Prime 3 came out. I was nervous during the video so I used some incorrect terminology and sounded like an idiot.

there are two ways two get up there. I made a video of one of the ways but for some reason I can't post it.

the other way can be partially view in my other video, where I reach the second beserker lord boss early. what u need to do after activating the boss is die and choose to continue the game. by doing this u will find yourself next to the door u were supposed to enter to get to the boss room.

from there leave the room and keep moving till ur at the upper part of observatory tower.

I may make a video showing both ways at some point in time.

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Uploader Comments (Pezz3950)

  • Or they did that just incase faggots made low quality videos, and they basically glitch there way to winning the game. And nintendo games have many glitches, so this isn't too major. You also made the video 7 minutes long

  • Um yeah... I beat games without using glitches before I actually go looking for them. And yeah of course it's nothing major, It's simply amusing.

    Btw If your going to complain about the length and quality of a video, then why bother watching it in the first place? Kinda retarded if you ask me, but *shrugs* whatever.

  • You'd have to be phycic or something to know how good a video is going to be before watching it, so that sentence didn't really make much sense to me.

  • Or you can just watch the first minute or so and pass judgment from that. duh.

    BTW, you spelled psychic wrong, so that sentence didn't really make sense to me. *rolls eyes*

  • But watching the first minute or so still counts as watching the video, and just because I made a slight spelling mistake, doesn't mean that the sentence doesn't make sense, as you understood what I meant anyway.

  • first off, It's called sarcasm, note the rolls eyes part. Second off, if you stop watching something in the middle, then it means you are no longer watching it, therefore, he would not be watching the video.

Top Comments

  • Ugh, I hate it when they call the areas outside the polygons "Secret Worlds."

    In the 16-bit eras and before, when games were all sprite based, and rooms were built with repeating algorythims (to save disk space), glitching past a wall makes mistakes in the algorythim coding, and the game continues to build rooms with broken code. One time it was used on purpose was in the repeating screens in the first Zelda.

    Nowadays, especially with polygon-based games; nothing exists if the program--^

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  • this its a glitch not a world , if it was a world then it would be a different planet no one ever seen or like need certain item too unlock it.

  • when you shoot a door its starts to load whats behind the door when you stand near it. its pretty much the same with all disc based metroid games

  • great glitch........ but....it's not rlly a secret world. it's a "walk through a wall glitch.for example, on Drawn 2 life 2, in Techno Spikes I activated a switch that made the platforms come up out of the water (the over another pool of water) and I switched off after I was on the 2 platform and I fell through the ground 1 floor!! XD!!

  • just because someone doesnt watch the ENTIRE video doesnt mean they didnt watch it. Using your eyes to see and process even a fraction of the vid is called watching

  • By reading these comments I got a little smarter! ty!

    That explains glitch city from pokemon red and blue!

  • Well Said. I was questioning all these "secret world" videos when all they are doing is going outside the boundaries of existing rooms. Your post was VERY interesting, thank you for sharing. Also, when I was a kid, I would glitch metroid and metroid II all the time into secret worlds =)

  • Interesting, I'll have to try this sometime.

  • v- program *states* that it exists; it; the algorythm that used to be used to make rooms save disk space aren't there, so a "secret world" can NOT be built. In a REAL secret world; the algorythm would make your position on the world map change. In going outside the polygons, you're still in the same room.

    ie: If you found your way into a "new room": Shouldn't you be in a NEW room? not merely the outside of the SAME room?

  • No its not that they did it on purpose. The game only loads up to 1 room away. Thats why when you go 2 rooms away then come back all the enimies are back. And why some rooms with multiple doors will take awhile to load because its too much. if they loaded all the rooms at once it would lag like crazy.

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