New stuff 11-27-11 (Blender 3D)

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Uploaded by on Nov 27, 2011

My recent work in the Blender Game Engine... Music is 300 MPH Torrential Outpour Blues, by the White Stripes.
Parkour demo download: https://sites.google.com/site/blengineeringamuddypizza/blender-game-in-progre...

Check out MrVeCheater's channel. I got my explosion script from him...

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Uploader Comments (amuddypizza)

  • Hey! nice stuff, i really like your game! if i can be to any help just text me, cuz i'd love to help! :D

  • @BlenderGamerFreaq thanks! Awesome. You've got some good coding and graphics nodes skills, so yeah, I'd love your help. I'll inbox you an opportunity when it presents itself.

  • cool work :) i'm glad someone's using my explosion script :)

    and thanks for the credit :)

  • @MrVecheater thanks, and no problem :D

  • @amuddypizza :) and could you upload a file with your AI pathfinding script and your epic realtime destruction? :)

  • @MrVecheater lol I don't actually use pathfinding... Just a "track-to" actuator and two radar sensors to turn away from obstacles. I'll upload some demos eventually, but both are still in early production. The destruction is much better now- it acts entirely on stress. Once I put a video up of it in its near-finished state, I'll be glad to post a demo.

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All Comments (16)

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  • @sumofsumstuff I plan on making it AWESOME. Once you do, could you get a few weapon models up, if you wanna keep up the FPS? my stuff is crap. I'm only a programmer...

  • @jimanz1 shoot... There actually weren't any textures in the demo that I remember, so make sure you're running GLSL textured. I'll do some tests and try to fix it. Thanks for the notice.

  • @RossBlenderArt Yeah, road kill is essential to anything with a car. Thanks :) Will do!

  • @PyroTec21 No problem, and thank yuh very much. I'm trying to base it off of 1930-50s gangsters... TOMMYGUNS FOR ALL!

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