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UMvC3: Dr. Strange Corner Loop, 4 Meters - Big Damage

Dreamking2323 Dreamking2323·56 videos
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Uploaded on Nov 12, 2011

A corner loop using Impact Palm and combo ending with 4 meters for big damage. Should work on everyone


Inputs: Flight, H, S, Cr. L, M, H, F+H, QCB+M, QCB+M, S, J.M, M, H, F+H(x3), St.H, S, J.M, M, H, F+H, S, QCB+H, Astral Magic, Spell of Vishanti

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Uploader Comments (Dreamking2323)

  • hellothere1

    you will never get a chance to do that combo

    ·

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  • Dreamking2323

    you know what man, unfortunately, I'm starting to realize that now lol I've been playing Strange for about a week now and I feel he isn't very good.

    · 3

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    in reply to hellothere1 (Show the comment)
  • JustAWanderingBard

    Did Strange's launcher just OTG after the crumple?

    ·

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  • Dreamking2323

    Nah man, after the crumple it takes a long time before he actually becomes grounded, even though it kinda looked like it

    ·

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    in reply to JustAWanderingBard (Show the comment)

Top Comments

  • Michael Planinshek

    "You have cast a spell of boredom on me" - Greatest taunt ever.

    · 44

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  • EndlessComboz

    So Jealous of everyone with early copies.

    · 29

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Video Responses


All Comments (69)

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  • ayuima

    faultine loop is harder and i seen someone do that online

    ·

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    in reply to hellothere1 (Show the comment)
  • fotwen

    I have a hard time connecting with impact palms in the air. Should I just jump straight up or jump forward? Well maybe I should ask, are you jumping straight up or forward in this combo? The more I practice with him, the more I dislike him. But I wanna learn how to use him because of Frank West...

    ·

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  • ZeroReaper42

    It's a neat combo, and props for using the Hoggoth Prisms (I call them that) right. I only use them for keep away lol

    ·

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    in reply to Dreamking2323 (Show the comment)
  • Johnnycpublic

    ah then my mistake and sorry

    ·

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    in reply to Zyeike (Show the comment)
  • Zyeike

    i believe i already said except vishanti always appears where the opponent is not rekkouha and i meant its works like rekkouha in terms of properties so to speak like size and function

    ·

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    in reply to Johnnycpublic (Show the comment)
  • Johnnycpublic

    zeros rekkouha doesnt appear where the enemy is

    its right in front of him

    ·

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    in reply to Zyeike (Show the comment)
  • Zyeike

    it works like Zero's Rekkouha except Vishanti always appears where the opponent is and it can be done in the air. It's great for surprising opponents and catching them off guard and for those guys who love 2 throw in assists all tha time. Much like when using Ryu to throw in a Shinku Hadouken every now and then or Hawkeye and using Gimlet as no matter where ur opponent is it always hits the target

    ·

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    in reply to napom95 (Show the comment)
  • napom95

    I mean the 7 rings thing

    ·

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  • napom95

    What does spell of vishantis do???

    ·

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  • xeno52003

    actually with the right assist you can just do a mix up with and straigh projectile assist and medium teleport being and combo away. i use vergil for my set up but others work aswell

    ·

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    in reply to hellothere1 (Show the comment)
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